API and Interface Design for Distributed Services Questions

Designing the contracts between services and clients: REST, gRPC, and GraphQL tradeoffs, versioning and backward compatibility, pagination, rate limiting, and idempotent endpoints. Covers request/response modeling, error contracts, and API gateway responsibilities. Focuses on the interface layer that ties distributed components together, not internal data schemas.

MediumSystem Design
52 practiced

Design an API and backend workflow for long-running analytical queries that supports submit, query, cancel, and status endpoints, and can stream partial results. Explain how you would model job state, what you'd persist, how you'd bound concurrency per user, and how you would safely garbage-collect old jobs without affecting ones still running.

EasyTechnical
59 practiced

Compare RESTful HTTP APIs and gRPC for both public-facing and internal service-to-service communication. For an internal microservices platform, explain when you would prefer one over the other, and what would change about your answer if the API needed to be called directly from a browser.

HardSystem Design
58 practiced

Design API endpoints and backend read models for an analytics dashboard that needs aggregated counts and top-k lists, without pushing heavy aggregation onto the client. Discuss the trade-offs between freshness, storage cost, and query complexity in how you shape those endpoints.

MediumTechnical
44 practiced

An API endpoint that aggregates data from several microservices for a single client request is making one call per related item, and latency balloons as the result set grows. Walk through how you would diagnose this and redesign the aggregation approach, and how you would weigh the trade-offs between the fixes available to you.

MediumTechnical
60 practiced

Design a contract-testing approach that catches a breaking API change before it reaches production, given that the consuming clients are owned by different teams than the API itself. Explain how you would automate this in CI and how a team would find out their contract test failed.

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