Programming Fundamentals Questions
Language-agnostic building blocks of writing code: variables, primitive and composite data types, scope and lifetime, functions and callbacks, control flow, and expressions versus statements. Covers the mental model a candidate needs before any language-specific or algorithmic depth. The baseline literacy layer of a technical screen.
Write a function that opens a text file, reads its lines, and returns them as a list of strings, using your language's resource-management construct (for example Java's try-with-resources, or Python's with statement) so the file handle is always closed. Handle a missing file and a permissions error explicitly, and explain why relying on garbage collection to eventually close the handle is not good enough.
Sample Answer
Direct answer
Open the file using your language's scoped resource-management construct (Python's with, Java's try-with-resources), read the lines, and let that construct guarantee the file handle closes when the block exits, whether it exits normally or because an exception was raised partway through, then handle a missing file and a permissions error as distinct, expected outcomes rather than letting either crash the caller.
Structured elaboration
- Why a scoped construct instead of manual open/close: if you close the file with an ordinary line of code after the read, an exception raised during the read skips that line entirely and the handle leaks (file descriptors are a finite OS resource; leaking enough of them eventually breaks the whole process, not just this call).
with/try-with-resources are sugar over exactly the try/finally pattern from the try/except/finally discussion: the close happens in the equivalent of afinallyblock, so it runs on every exit path, success, expected error, or unexpected error. - Handling a missing file: catch the specific exception the platform raises for this (Python's
FileNotFoundError, Java'sNoSuchFileException/FileNotFoundException), and decide deliberately what the caller should see, an empty result, a re-raised application-specific error, or propagation, rather than letting a generic exception surface with no context about which file or why. - Handling a permissions error: similarly catch
PermissionError(Python) / the platform equivalent specifically, this is a genuinely different failure mode from 'file doesn't exist' (the caller might want to alert an operator rather than silently treat it as an empty result) and conflating the two loses information a caller might need to act correctly. - Why relying on garbage collection to eventually close the handle is not good enough: even in a garbage-collected language, GC timing is not guaranteed or immediate, an unclosed handle can sit open for an unpredictable amount of time (or effectively forever, if something keeps a reference alive), during which it holds an OS resource and, for a file opened for writing, may leave buffered data unflushed. The scoped construct closes deterministically at a known point in the code, GC-triggered cleanup does not.
Worked example
def read_lines(path):
try:
with open(path, 'r') as f:
return f.readlines()
except FileNotFoundError:
print(f"file not found: {path}, returning empty list")
return []
except PermissionError:
print(f"permission denied: {path}, returning empty list")
return []
Verified by execution: reading an existing file with lines "line1\n", "line2\n", "line3\n" returns exactly ['line1\n', 'line2\n', 'line3\n']; calling it on a path that doesn't exist returns [] without raising. A separate check confirmed the resource-closing guarantee specifically: wrapping a file object so that reading it raises mid-operation, and confirming the wrapper's close() still ran (wrapper.closed was True) even though the read itself failed, exactly the guarantee with/try-with-resources provides. The equivalent in Java is try (BufferedReader r = new BufferedReader(new FileReader(path))) { ... }, the resource declared in the try (...) parentheses is closed automatically when the block exits, by any path.
Trade-offs & pitfalls
The choice to return an empty list versus re-raising an application-specific exception on a missing/unreadable file is a real design decision, not a default: returning empty silently is convenient for the caller but can hide a real problem (a misconfigured path, a permissions regression) behind what looks like 'the file was just empty'. Whichever you choose, do it deliberately and log enough context (the path, the specific exception) that a missing file and a permissions problem are distinguishable in your logs even if the function's return type can't distinguish them for the caller.
Explain the difference between stack and heap memory: what gets allocated where, how variable lifetime differs between the two, and what common pitfalls arise (for example a dangling reference in an unmanaged language, or an object staying reachable longer than intended in a managed one).
Sample Answer
Direct answer
The stack holds each function call's local variables and control-flow bookkeeping in a strict last-in-first-out region that's automatically reclaimed the instant a function returns; the heap holds data whose lifetime isn't tied to any single function call, and it's reclaimed either manually (unmanaged languages) or by a garbage collector (managed languages).
Structured elaboration
- What lives where: a local primitive variable, or in some languages a fixed-size value type, is allocated on the stack as part of the current function's frame. Anything created with an explicit allocation (
newin Java/C++, any Python object, since CPython objects are always heap-allocated even for anint) lives on the heap; the stack only holds a reference/pointer to it. - Variable lifetime: a stack frame's contents die the moment that function returns, this is why you can't return a pointer to a local stack variable in C and expect it to still be valid. Heap objects live until nothing references them anymore, tracked either by the programmer (manual
free/delete), reference counting, or a tracing garbage collector. - Managed vs unmanaged: in C/C++, forgetting to free heap memory is a leak, and freeing it twice or using it after freeing ("use-after-free") is undefined behavior, a classic source of crashes and security bugs. In managed languages like Java or Python, the heap is reclaimed automatically, which removes that class of bug but introduces its own failure mode: an object that's still reachable (through a lingering reference you forgot about) never gets collected even though you're logically done with it, this looks exactly like a leak from the outside even though nothing is 'wrong' with the GC.
- Common pitfalls: dangling references (using a pointer after its target was freed) and double-free in unmanaged languages; unintentional retention (a cache, a global list, or a closure holding a reference longer than intended) in managed languages, which is the managed-language equivalent of a leak.
Worked example
A function def compute(x): result = x * 2; return result allocates result in its stack frame; that frame disappears the instant compute returns. If instead the function does def compute(x): return [x, x*2], the list object itself lives on the heap, only the reference to it lived momentarily in the stack frame, and the list survives the function return because the caller now holds a reference to it. This is exactly why returning a local list is safe in Python (you're returning a heap reference) while returning a pointer to a local stack array in C is not (you're returning a pointer to memory that's about to be reused by the next function call).
Trade-offs & pitfalls
Stack allocation is fast (just moving a pointer) and has zero collection cost; heap allocation is more flexible (variable size, unpredictable lifetime) but costs more per allocation and, in a managed language, imposes collection work (pause time, throughput cost) somewhere down the line. This is a large part of why some languages let you opt certain data onto the stack explicitly (value types, structs) when you know its lifetime is scoped to the current call, to avoid heap/GC overhead for short-lived data.
Compare the four core built-in container/data types available in most high-level languages (for example Python's list, tuple, set, and dict): describe their mutability, ordering guarantees, typical time complexity for lookup/insert/delete, and when you would reach for each one.
Sample Answer
Direct answer
The four core built-in containers split along two axes: mutability (can you change it after creation?) and whether elements need to be ordered/duplicable versus unique/hashable. A list is a mutable ordered sequence, a tuple is an immutable ordered sequence, a set is a mutable unordered collection of unique hashable elements, and a dict is a mutable unordered mapping of unique hashable keys to values.
Structured elaboration
| Type | Mutable | Ordered | Typical lookup | Typical insert/delete | Use it when |
|---|---|---|---|---|---|
| list | yes | yes (insertion order) | O(n) by value, O(1) by index | O(1) amortized at the end, O(n) at the front/middle | you need an ordered, changeable sequence |
| tuple | no | yes | O(n) by value, O(1) by index | not applicable (immutable) | a fixed-size record, or anything you want to use as a dict key/set member |
| set | yes | no | O(1) average, O(n) worst case | O(1) average, O(n) worst case | fast membership tests, de-duplication |
| dict | yes | yes (insertion order, guaranteed since Python 3.7) | O(1) average, O(n) worst case | O(1) average, O(n) worst case | key-to-value lookup |
The O(1)-average / O(n)-worst-case split for set/dict comes from hashing: normally a hash lookup goes straight to (approximately) the right bucket, but if many keys collide into the same bucket, resolving the collision degenerates toward a linear scan. list/tuple index access is O(1) because the underlying storage is one contiguous block, computing an offset from the index is arithmetic, not a search; searching a list BY VALUE (x in my_list) is O(n) because there's no shortcut, every element may need to be checked.
Worked example
Hashability is the concrete reason tuples, not lists, can be dict keys or set members: {(1, 2): 'a point'} works because a tuple's contents can't change after creation, so its hash value is stable for its lifetime; {[1, 2]: 'a point'} raises TypeError: unhashable type: 'list' because a list's contents CAN change, so Python refuses to let it serve as a hash key at all (verified: t = (1, 2, 3) then t[0] = 99 raises TypeError: 'tuple' object does not support item assignment; {1, 2, 2, 3} == {1, 2, 3}, confirming a set silently drops the duplicate 2).
Trade-offs & pitfalls
The most common mistake is choosing list by default and doing repeated x in my_list membership checks in a hot path, that's O(n) per check and O(n*m) over m checks; switching to a set for membership-only use cases is one of the cheapest performance wins available. The second is using a mutable default in a spot that implicitly needs hashability (trying to use a list as a dict key, or storing lists inside a set) and hitting a TypeError that a tuple would have avoided entirely.
Explain the difference between a shallow copy and a deep copy. How does plain assignment differ from copying? Walk through what a shallow-copy utility and a deep-copy utility each do to a nested structure (for example a list of lists), and give a concrete example of a bug that a shallow copy of nested/mutable data can silently cause.
Sample Answer
Direct answer
Plain assignment doesn't copy anything, it just gives a second name to the same object. A shallow copy creates a new outer container but reuses references to the same nested objects inside it, so mutating a nested element through either the original or the shallow copy is visible in both. A deep copy recursively copies every nested object too, giving you a fully independent structure.
Structured elaboration
- Assignment (
b = a):aandbare now two names for the exact same object;b is aisTrue. There is no 'original' versus 'copy', they're the same thing. - Shallow copy (
copy.copy(a), orlist(a), ora[:]for a list): creates a genuinely new outer object (b is ais nowFalse), but for every element that is itself a mutable object (a nested list, a dict, a custom object), the copy holds a reference to the SAME nested object, not a copy of it (b[0] is a[0]isTrue). - Deep copy (
copy.deepcopy(a)): recursively walks the structure and makes a new copy of every nested mutable object too, so nothing is shared (b[0] is a[0]isFalse). - The bug shape this causes: code that shallow-copies a nested structure believing it now has an independent snapshot, then mutates the original, and the 'snapshot' silently changes too, because the shallow copy's nested elements were never actually copied.
Worked example
import copy
original = [[1, 2, 3], [4, 5, 6]]
shallow = copy.copy(original)
deep = copy.deepcopy(original)
original[0].append(999) # mutate a NESTED element of the original
Verified results after that mutation: original == [[1, 2, 3, 999], [4, 5, 6]], shallow == [[1, 2, 3, 999], [4, 5, 6]] (the nested list was shared, so the shallow copy sees the change too), deep == [[1, 2, 3], [4, 5, 6]] (fully independent, unaffected).
A realistic version of this bug: code takes a shallow copy of a dataset as a 'before' snapshot, then runs an in-place normalization pass over the dataset:
def normalize_inplace(rows):
for row in rows:
total = sum(row)
for i in range(len(row)):
row[i] = row[i] / total if total else 0
After running normalize_inplace on the dataset, the shallow-copied 'snapshot' taken beforehand is bitwise identical to the now-normalized dataset (verified by running it: snapshot == dataset evaluates True after normalization), because normalize_inplace mutates each row list in place, and the shallow copy's rows are the SAME row objects as the original's. The 'backup' was never a backup.
Trade-offs & pitfalls
The fix depends on what you actually need: if you truly need an independent snapshot, use copy.deepcopy (accepting its cost, see the mutability discussion) or rebuild the structure by copying each nested piece explicitly. If deep-copying every row of a large dataset is too expensive, the more scalable fix is usually to stop mutating in place at all, have normalize_inplace return a new structure instead of mutating its argument, which sidesteps the shallow/deep copy question entirely by removing the shared-mutable-state pattern that created the risk.
Define the four pillars of object-oriented programming: encapsulation, abstraction, inheritance, and polymorphism. For each, give a short, concrete example in a language of your choice, explain one practical benefit it provides, and name one common pitfall or misuse you have seen.
Sample Answer
Direct answer
The four pillars are encapsulation (bundling data with the methods that operate on it, and hiding internal state behind a controlled interface), abstraction (exposing only what a caller needs, hiding how it's implemented), inheritance (a class reusing and specializing another class's behavior), and polymorphism (code that works against a common interface behaving correctly for many concrete types).
Structured elaboration
- Encapsulation: internal fields are kept private (or convention-marked, e.g. Python's leading underscore) and reached only through methods. Benefit: you can change the internal representation later without breaking every caller. Pitfall: exposing a mutable internal collection directly (a public list field) defeats encapsulation even if the field itself is 'private', because callers can still reach in and mutate it.
- Abstraction: a caller depends on a small, stable surface (an interface, an abstract base class, or just a documented method contract) rather than on implementation detail. Benefit: implementations can be swapped freely. Pitfall: a 'leaky abstraction' that forces callers to know implementation detail anyway (e.g. an interface that only makes sense if you know it's backed by a SQL table).
- Inheritance: a subclass gets a base class's fields and methods and can override behavior. Benefit: real code reuse for a genuine is-a relationship. Pitfall: inheritance used purely for code reuse (not a real is-a relationship) creates fragile coupling, since a change in the base class can silently break every subclass; composition (a class holding an instance of another class instead of inheriting from it) is often the safer default for anything beyond a shallow, genuinely-is-a hierarchy.
- Polymorphism: calling code written against a base type or interface automatically gets the right behavior for whatever concrete subtype is actually passed in, without an if/else on type. Benefit: adding a new type means adding a new class, not editing every call site (this is most of what the 'open/closed' principle (a design should be open to new behavior but closed to editing existing, working code) is about). Pitfall: relying on type-checking (
isinstance) instead of polymorphism reintroduces the very branching the pattern exists to remove.
Worked example
class MetricCollector:
def __init__(self, name):
self._name = name # encapsulation: internal state, reached via methods
self._samples = []
def record(self, value):
self._samples.append(value)
def summary(self):
return f"{self._name}: n={len(self._samples)}"
class LatencyCollector(MetricCollector): # inheritance
def summary(self): # polymorphism: overrides base behavior
if not self._samples:
return f"{self._name}: no samples"
avg = sum(self._samples) / len(self._samples)
return f"{self._name}: avg={avg:.2f}ms over {len(self._samples)} samples"
Calling .summary() on a plain MetricCollector gives "requests: n=2"; calling the exact same method name on a LatencyCollector after recording 12.0 and 18.0 gives "p50_latency: avg=15.00ms over 2 samples" (verified: (12.0 + 18.0) / 2 = 15.00). Code that only knows it has a MetricCollector and calls .summary() gets the right behavior either way, that's the polymorphism.
Trade-offs & pitfalls
The pillars are not equally load-bearing in modern code: encapsulation and abstraction are used constantly and rarely controversial, while deep inheritance hierarchies are increasingly avoided in favor of composition ('composition over inheritance') once a hierarchy goes past one or two levels, because each additional layer makes behavior harder to predict from any single class definition. A senior answer should name that tension rather than presenting a 4-item inheritance-friendly hierarchy as the goal in itself.
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