Testability and Shift-Left Testing Questions
Designing software to be testable and moving quality earlier in the lifecycle. Covers testability and design review, shift-left practices, collaborating with developers on quality at design time, and improving testability of existing code. Emphasizes preventing defects rather than only catching them.
You're reviewing a screen or view model that currently creates its own API client, parses responses inline, and writes directly to local storage. How would you redesign it so the core logic is easy to unit test and the side effects are isolated?
How do you test asynchronous mobile code—such as callbacks, promises/futures, timers, or reactive streams—without using arbitrary sleeps? What patterns help keep those tests deterministic and fast?
A suite of UI tests passes locally but fails intermittently on pull requests in CI. What steps would you take to reproduce the issue, identify the root cause, and reduce the flakiness without simply deleting the tests?
For a mobile app feature, how do unit tests, integration tests, and end-to-end tests differ in purpose, speed, and failure modes? If you were starting a new feature from scratch, how would you decide which behaviors belong in each layer?
Tell me about a time you improved test quality or code quality on a mobile team. What problem were you solving, what change did you introduce, and how did you know it actually helped?
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