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Systems Architecture & Distributed Systems Topics

Large-scale distributed system design, service architecture, microservices patterns, global distribution strategies, scalability, and fault tolerance at the service/application layer. Covers microservices decomposition, caching strategies, API design, eventual consistency, multi-region systems, and architectural resilience patterns. Excludes storage and database optimization (see Database Engineering & Data Systems), data pipeline infrastructure (see Data Engineering & Analytics Infrastructure), and infrastructure platform design (see Cloud & Infrastructure).

Caching Strategies and Distributed Caching

Using caches to reduce latency and load: cache-aside, read-through, write-through, and write-behind patterns, TTLs, eviction policies, and distributed caches such as Redis or Memcached. Covers cache invalidation, stampede and thundering-herd protection, and the consistency tradeoffs of caching. Focuses on where and how to cache across tiers.

7 questions

Marketplace, Dispatch, and Logistics System Design

Designing two-sided and real-time operational platforms: matching and dispatch engines, order and inventory systems, surge and dynamic pricing, proximity search and ETA/routing, and real-time location tracking. Covers the canonical ride-hailing, delivery, and marketplace case studies and the consistency and latency challenges they share. Domain-shaped system-design practice at generic level.

0 questions

End-to-End Feature Design and Development

The integrated "build a complete feature" interview format: taking one feature from user-facing flow through API design, backend logic, data model, and storage in a single coherent walkthrough. Tests the ability to connect the layers and make consistent trade-offs across them, rather than depth in any single layer.

0 questions

Architectural Patterns and Anti-Patterns

The reusable structures and common traps of system design: layered, hexagonal, CQRS, and event-sourcing patterns, and anti-patterns such as the distributed monolith, chatty services, and god-service sprawl. Covers when each pattern applies and the smell that signals a wrong turn. A catalog-level view distinct from bespoke case studies.

36 questions

Observability and Monitoring for Distributed Systems

Understanding system behavior in production: metrics, logs, and distributed tracing, SLIs/SLOs/SLAs, alerting, dashboards, and service mesh observability. Covers correlating signals across services, defining meaningful telemetry, and reducing mean-time-to-detect. The visibility layer that makes distributed systems operable at scale.

3 questions

API and Interface Design for Distributed Services

Designing the contracts between services and clients: REST, gRPC, and GraphQL tradeoffs, versioning and backward compatibility, pagination, rate limiting, and idempotent endpoints. Covers request/response modeling, error contracts, and API gateway responsibilities. Focuses on the interface layer that ties distributed components together, not internal data schemas.

2 questions

Fault Tolerance, High Availability, and Disaster Recovery

Keeping a system serving despite failure, from code-level resilience to infrastructure-level recovery: circuit breakers, retries with backoff and jitter, timeouts, bulkheads, graceful degradation, and preventing cascading failures, alongside redundancy, failover (active-active versus active-passive), RPO and RTO objectives, backup and restore, and multi-region failover. Covers dependency-failure isolation, chaos engineering to validate resilience, failure-mode analysis, designing to nines of availability, cost-versus-availability tradeoffs, and recovery runbooks. Spans both the patterns that isolate partial failure and the disaster-recovery planning that restores a business-critical system after a major outage.

65 questions

Service Discovery and Configuration Management

Letting services find and configure each other at runtime: service registries, client-side versus server-side discovery, DNS-based discovery, dynamic configuration, feature flags, and secrets distribution. Covers how services stay wired together as instances come and go, and how config changes propagate safely. The connective plumbing of a microservices deployment.

0 questions

System Design Methodology and Trade-off Analysis

The end-to-end approach to an open-ended design problem and the judgment that resolves it: clarifying scope and constraints, gathering functional and non-functional requirements, capacity and back-of-envelope estimation, and mapping requirements to a high-level architecture, then reasoning explicitly about competing options on cost, complexity, latency, and reliability to defend a choice. Covers driving a design interview from ambiguity to a proposal, trade-off frameworks, decision-making under uncertainty and incomplete information, reversible-versus-irreversible decisions, and defending choices under scrutiny. The process-and-judgment skill underneath every system-design case study.

10 questions
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