Testability and Shift-Left Testing Questions
Designing software to be testable and moving quality earlier in the lifecycle. Covers testability and design review, shift-left practices, collaborating with developers on quality at design time, and improving testability of existing code. Emphasizes preventing defects rather than only catching them.
You're reviewing a screen or view model that currently creates its own API client, parses responses inline, and writes directly to local storage. How would you redesign it so the core logic is easy to unit test and the side effects are isolated?
Tell me about a time you improved test quality or code quality on a mobile team. What problem were you solving, what change did you introduce, and how did you know it actually helped?
How would you structure a mobile CI pipeline so that fast tests run on every pull request, broader checks still happen before release, and the pipeline stays reliable enough that engineers trust it?
For a mobile app feature, how do unit tests, integration tests, and end-to-end tests differ in purpose, speed, and failure modes? If you were starting a new feature from scratch, how would you decide which behaviors belong in each layer?
As a mobile engineer, how would you set and enforce code review, linting, and static-analysis standards so they improve consistency and catch bugs without turning reviews into a bottleneck?
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