System Design Methodology and Trade-off Analysis Questions

The end-to-end approach to an open-ended design problem and the judgment that resolves it: clarifying scope and constraints, gathering functional and non-functional requirements, capacity and back-of-envelope estimation, and mapping requirements to a high-level architecture, then reasoning explicitly about competing options on cost, complexity, latency, and reliability to defend a choice. Covers driving a design interview from ambiguity to a proposal, trade-off frameworks, decision-making under uncertainty and incomplete information, reversible-versus-irreversible decisions, and defending choices under scrutiny. The process-and-judgment skill underneath every system-design case study.

HardTechnical
110 practiced

A model needs to serve 10,000 queries per second at p95 latency under 50ms. Sketch the capacity plan: how many replicas would you provision, and what CPU and memory would you budget per replica?

HardTechnical
67 practiced

You need to serve an LLM endpoint at 200 requests per second with p95 latency under 300ms. How would you size the GPU fleet, and how does request batching change that math?

HardTechnical
98 practiced

Your vision model is too slow and expensive to run on-device. Would you quantize it, distill it into a smaller model, or both? Walk through how you'd decide and what accuracy you're willing to trade away.

MediumTechnical
87 practiced

A new feature needs both low latency and high throughput, and the two pull in different directions. How would you reason through that tension, and what would you measure to know you struck the right balance?

MediumTechnical
72 practiced

You're deploying a fraud-detection model that scores card transactions. Would you serve it as a synchronous call inside the authorization path, or run it as a scheduled batch job? Walk me through what drives that choice and what would flip your answer.

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