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Concurrency and Threading on Mobile Platforms Questions

Comprehensive understanding of concurrent programming specific to mobile. iOS: Grand Central Dispatch (GCD), OperationQueue, NSOperationQueue, thread safety, synchronization primitives. Android: ThreadPoolExecutor, Handler, HandlerThread, Coroutines, thread safety. Cross-platform reactive patterns with RxSwift, RxKotlin. Understanding race conditions, deadlocks, priority inversion, and how to design thread-safe mobile code. Real experience debugging concurrency bugs.

EasyTechnical
29 practiced
Explain DispatchQueue.global().async versus DispatchQueue.main.async and describe the purpose of Quality of Service (QoS) classes in GCD. Give examples of when to use user-initiated, user-interactive, and background QoS and describe the responsiveness and energy trade-offs.
HardSystem Design
35 practiced
Design a comprehensive strategy to migrate a large multi-platform mobile app to structured concurrency (Swift async/await and Kotlin coroutines) without regressions. Include progressive migration steps, wrapping existing callback libraries, cancellation propagation and lifecycle scoping, test strategies to detect regressions, and a rollout plan to minimize user impact.
HardTechnical
31 practiced
Analyze the pros and cons of using Reactive extensions (RxSwift/RxKotlin) versus structured concurrency (async/await, Kotlin Flow) for complex mobile event processing that requires backpressure, cancellation, and composition of streams from sensors and network. Provide guidance on when to choose one approach, how to interoperate between them, and migration patterns for mixed codebases.
HardTechnical
41 practiced
Design and sketch an implementation of a thread-safe memory pool/allocator for small frequently allocated objects used by a performance-sensitive iOS game. Requirements: minimize lock contention with per-thread caches, support dynamic growth and reclamation, avoid fragmentation, and provide fast lock-free paths where possible. Explain chosen data structures, synchronization strategy, and how to handle thread exit and reclamation.
MediumTechnical
41 practiced
Using Kotlin coroutines, design a cancellable API wrapper that performs a network call with automatic retries and exponential backoff. Provide sample code that runs on Dispatchers.IO, supports immediate cancellation by the caller, includes jitter on backoff, and demonstrates how to launch and cancel from a ViewModel when the view is destroyed.

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