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Interaction and User Journey Design Questions

Focuses on the end to end design of how users interact with a product, covering the full user journey and the sequence of steps required to complete tasks. Includes mapping user flows and task flows, identifying decision points and state changes, and handling loading states, error states, failures, recovery paths, and edge cases. Emphasizes navigation and information architecture, transitions and microinteractions, feedback and affordances, and how the interface communicates system status to users. Requires consideration of accessibility and inclusive design, progressive disclosure, and adaptation of interactions across devices and contexts. Candidates should be able to produce and explain deliverables such as annotated flow diagrams, wireframes, prototypes, state tables, and acceptance criteria, justify trade offs and simplifications based on user goals and constraints, and describe how they would test and iterate flows using usability feedback and metrics. Evaluation focuses on holistic thinking across the journey, attention to detail in interaction behavior, and clarity of specifications and documentation for handoff to engineering.

EasyTechnical
63 practiced
Describe a basic usability test you would conduct for a small UI change such as moving a primary CTA button. Include participant selection criteria, test tasks, success criteria, and how you would synthesize qualitative findings with quantitative metrics.
MediumTechnical
76 practiced
Write QA test cases for a critical checkout journey that includes promo code entry. Include edge cases like expired promo codes, partially applied discounts, invalid cards, slow network, and cart changes mid-checkout.
HardSystem Design
111 practiced
Design an end-to-end purchase journey for a global e-commerce product that must handle 50M monthly users, multi-currency pricing, taxes, regional regulatory constraints, fraud detection, offline caching, progressive loading, and common failure modes. Outline interaction flows, state machines, and key trade-offs.
MediumTechnical
67 practiced
Write a detailed microinteraction spec for a pull-to-refresh pattern in a social feed. Include thresholds for activation, animation timing, affordances for different network states, accessibility considerations, and acceptance criteria for QA.
HardTechnical
64 practiced
A third-party payment gateway goes down intermittently in key regions. Design resilient user journeys and messaging that minimize lost revenue, explain retry logic and backoff, provide fallback payment methods, and preserve cart state across retries and sessions.

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