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Network Programming and Scripting Proficiency Questions

Show practical programming and automation skills focused on networking tasks, using languages such as Python, Go, or shell scripting. Topics include socket programming and protocol knowledge for TCP and UDP, HTTP and higher level APIs, automation of network devices and cloud platform APIs, use of client libraries and remote management protocols, writing maintainable scripts and tools with error handling and retries, testing and validation of network code, performance and scaling considerations for scripts and agents, debugging and logging strategies, and code review and collaboration practices for operational tooling. Candidates should be able to discuss examples of network automation, tooling, monitoring integrations, and how they handled reliability and performance trade offs.

EasyTechnical
81 practiced
Compare TCP and UDP in terms of delivery guarantees, ordering, connection and resource costs, and head-of-line blocking. For an SRE building a metrics ingestion pipeline (agent → collector), explain when you'd choose UDP vs TCP/HTTP/gRPC and what trade-offs you accept (loss tolerance, latency, operational complexity, retry policies).
HardTechnical
90 practiced
You observe intermittent TCP connection hangs in a data center. The path appears to be asymmetric. Describe a low-level debugging plan: which packet captures to take and from where, which TCP fields to inspect, how to use traceroute/mtr, and mitigation steps you could apply quickly to reduce user impact while you investigate.
EasyTechnical
70 practiced
Describe practical ways to use netcat (nc) for quick TCP and UDP debugging. Provide example one-liners: (1) start a TCP server on port 8080 that responds with "OK" to any connection, and (2) connect to a UDP port and send a test packet. Mention caveats when testing production systems.
HardTechnical
99 practiced
Provide pseudo-code for a TCP client that sends many small messages using efficient scatter/gather I/O (vectorized writes) in either Go or Python. Explain how writev/sendmsg or buffering reduces syscall overhead, how to handle partial writes and non-blocking sockets, and limitations you must watch for (e.g., OS limits on vector count).
HardTechnical
92 practiced
Create a fuzz-testing approach for your network automation CLI and API client. Choose tools and a test harness design, describe how to handle stateful sequences that can be destructive, and explain how to safely run fuzzers in CI while preventing accidental production changes.

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