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Data Reliability and Fault Tolerance Questions

Design and operate data pipelines and stream processing systems to guarantee correctness, durability, and predictable recovery under partial failures, network partitions, and node crashes. Topics include delivery semantics such as at most once, at least once, and exactly once and the trade offs among latency, throughput, and complexity. Candidates should understand idempotent processing, deduplication techniques using unique identifiers or sequence numbers, transactional and atomic write strategies, and coordinator based or two phase commit approaches when appropriate. State management topics include checkpointing, snapshotting, write ahead logs, consistent snapshots for aggregations and joins, recovery of operator state, and handling out of order events. Operational practices include safe retries, retry and circuit breaker patterns for downstream dependencies, dead letter queues and reconciliation processes, strategies for replay and backfill, runbooks and automation for incident response, and failure mode testing and chaos experiments. Data correctness topics include validation and data quality checks, schema evolution and compatibility strategies, lineage and provenance, and approaches to detect and remediate data corruption and schema drift. Observability topics cover metrics, logs, tracing, alerting for pipeline health and state integrity, and designing alerts and dashboards to detect and diagnose processing errors. The topic also includes reasoning about when exactly once semantics are achievable versus when at least once with compensating actions or idempotent sinks is preferable given operational and performance trade offs.

MediumSystem Design
40 practiced
Design an observability plan for stateful streaming operators focused on operator lag, checkpoint duration, state restore time, and silent state corruption. Propose metrics, log entries, tracing spans, example dashboard panels, and three alert thresholds with remediation steps.
EasyTechnical
36 practiced
Differentiate between a dead-letter queue (DLQ), a poison message, and a retry policy. Provide a rule set that avoids infinite retry loops and describe how you would surface poison messages for engineering triage.
EasyTechnical
32 practiced
Explain watermarks and how streaming systems handle out-of-order events. Describe how allowed lateness, watermark advancement strategies, and window eviction policies affect correctness of aggregations and joins under network delays.
MediumSystem Design
30 practiced
Design a DLQ and retry strategy for a pipeline that writes to a flaky external HTTP API: include error classification, exponential backoff with jitter, circuit breaker thresholds, DLQ schema, replay tooling, and how to avoid dropping high-priority events during a downstream outage.
MediumSystem Design
35 practiced
Explain approaches to achieve a consistent snapshot when joining two streams in a distributed streaming engine. Discuss coordinating checkpoints, barrier propagation, handling skewed watermark progress, and how to resume joins after restoring from a snapshot.

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