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System Reliability and Availability Questions

Engineering systems to stay available and recover from failure. Covers redundancy, failover, graceful degradation, availability targets, and reliability trade-offs and safety. Includes SRE fundamentals and capacity-aware reliability design. Frames reliability as a property designed in, not bolted on.

HardSystem Design
53 practiced

Design a resilience testing program for a globally distributed service handling 1M requests per minute. Describe the testing categories (unit, integration, chaos/fault-injection), environments to run them in, safety limits, telemetry to collect, and how to report and act on findings to improve reliability.

MediumTechnical
54 practiced

You inherit a legacy service with flaky CI, minimal tests, and frequent production rollbacks. As the technical lead, outline a three-month plan to improve reliability that includes immediate triage steps, medium-term refactors, CI and pipeline changes, test-strategy additions, and metrics to track such as flakiness rate and mean time to recovery (MTTR).

EasyTechnical
51 practiced

What is the difference between liveness and readiness probes in containerized applications? Provide examples of checks you would put in each probe for a service that depends on a database and a message queue, and explain why the checks differ.

HardSystem Design
47 practiced

How would you design an automated chaos engineering experiment to validate the resilience of a service under partial network partitions and pod evictions while ensuring it is safe to run in production? Include blast radius design, monitoring/rollback hooks, steady-state verification, and success/failure metrics.

EasyTechnical
60 practiced

From the perspective of a software engineer responsible for a small service, describe concrete production-readiness criteria across testing (unit, integration), observability (logs, metrics), performance, security, documentation, runbooks, and deployment pipelines that you would insist on before rolling to production.

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