Testability and Shift-Left Testing Questions
Designing software to be testable and moving quality earlier in the lifecycle. Covers testability and design review, shift-left practices, collaborating with developers on quality at design time, and improving testability of existing code. Emphasizes preventing defects rather than only catching them.
Explain test isolation and independence. Describe three common causes of inter-test dependencies (for example shared singletons, mutable global state, and order-sensitive fixtures) and provide concrete steps to fix each cause in an existing test suite.
As a software engineer, list and explain five concrete design principles that make code easier to test. For each principle provide a short code or pseudo-code example (any language) showing how it improves testability: for example dependency injection, single responsibility, pure functions, small surface area, and explicit seams.
How do you test asynchronous mobile code—such as callbacks, promises/futures, timers, or reactive streams—without using arbitrary sleeps? What patterns help keep those tests deterministic and fast?
What conventions do you use to organize and name test files and test cases in a large codebase to aid discoverability and running subsets of tests? Describe folder layout, naming schemes for tests and test classes, and how to structure projects to support fast targeted runs.
What makes code 'testable'? List five concrete design practices you would apply to improve testability of a legacy module that tightly couples database access, business logic, and UI rendering. For each practice, explain the testing benefit and a small code-level change you might make.
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