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Architectural Patterns and Anti-Patterns Questions

The reusable structures and common traps of system design: layered, hexagonal, CQRS, and event-sourcing patterns, and anti-patterns such as the distributed monolith, chatty services, and god-service sprawl. Covers when each pattern applies and the smell that signals a wrong turn. A catalog-level view distinct from bespoke case studies.

EasyTechnical
87 practiced

Explain what a service mesh provides for microservices platforms: sidecar proxies, mTLS, traffic management, retries, circuit breakers, telemetry, and policy enforcement. Discuss the operational trade-offs and what team capabilities are needed before adopting a service mesh like Istio or Linkerd.

EasyTechnical
69 practiced

Describe what resilience means for a distributed application. List three resilience patterns (e.g., retries with backoff, circuit breaker, bulkhead) and give a one-sentence description of when each should be applied.

EasyTechnical
95 practiced

Explain bounded contexts from domain-driven design and how they help define service ownership, APIs, and data models. Provide a concise example splitting an e-commerce domain into catalog, orders, payments, and fulfillment bounded contexts and discuss integration patterns and responsibilities for each context.

MediumTechnical
89 practiced

Describe three engineering practices that increase maintainability of large distributed systems (examples: service-level ownership, runbooks/playbooks, contract testing). For each, explain how it reduces mean time to recovery (MTTR) or prevents regressions.

EasyTechnical
81 practiced

Explain synchronous versus asynchronous communication patterns between services. Provide concrete examples (HTTP REST/gRPC for synchronous; message queues/event streams for asynchronous) and discuss implications for latency, coupling, error handling, backpressure, observability, and suitability for user‑facing versus background operations.

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