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Real-Time and Streaming System Design Questions

Designing low-latency, always-on systems: real-time communication (WebSockets, long-polling, server-sent events), presence and pub/sub fan-out, live streaming and video delivery, and real-time collaboration. Covers latency budgets, connection scaling, and delivering ordered updates to many concurrent clients. The design surface for chat, feeds, streaming, and collaborative apps.

MediumSystem Design
49 practiced

A partner asks for a real-time booking event stream with at-least-once delivery and the ability to replay events for up to 90 days. As a Solutions Architect, outline the components (messaging, storage, APIs) and strategies to meet reliability and replay requirements at scale.

MediumSystem Design
52 practiced

Design a high-level architecture for a product that provides real-time analytics for customer events. Requirements: ingest 1M events/sec, support ad-hoc queries with 95th percentile query latency <200ms, multi-tenant isolation, and cost-conscious operations. Describe components, data flow, storage tiers, and how this design reflects product strategy and engineering values.

MediumSystem Design
66 practiced

Design an offline-first synchronization architecture for a mobile CRM client that allows creating and editing contacts offline, supports conflict detection/resolution, and syncs efficiently across varying bandwidth. Describe data models, client change queues, batching thresholds, retry/backoff policies, server reconciliation algorithm, and how to present merges to users.

HardTechnical
47 practiced

Outline a comprehensive security design to protect streaming content against unauthorized access and piracy. Cover DRM integration (Widevine/PlayReady/FairPlay), signed tokens, per-device licenses, forensic watermarking, and CDN-level protections like signed URLs and WAF rules. Discuss operational touchpoints for enforcement and monitoring.

MediumSystem Design
45 practiced

Design a testing and release strategy for streaming platform changes such as new codec rollouts or manifest format updates. Include synthetic load testing, shadow/traffic mirroring, canary releases, monitoring gates and rollback criteria for safe production rollouts.

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