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Scalable System Architecture and Design Principles Questions

Architectural patterns principles and decision making for building systems that are maintainable resilient and able to scale. Coverage includes service decomposition and trade offs between microservice architectures and monoliths; layered and n tier architecture patterns; event driven design and command query responsibility segregation pattern; choosing synchronous versus asynchronous communication and its impact on correctness and latency; design principles such as loose coupling high cohesion separation of concerns and single responsibility; state management and session handling and when to favor stateless designs; application programming interface design versioning and contract management; front end and user experience considerations such as resource loading and progressive rendering; migration strategies for evolving systems and incremental refactoring; and how to weigh latency throughput reliability cost and development velocity when selecting architectures. Candidates should illustrate pattern selection with concrete examples and justify operational and developer experience implications.

HardSystem Design
61 practiced
Design a distributed Saga-based booking flow for a travel platform that must book flights, hotels, and car rentals as an atomic business operation. Choose orchestration or choreography, define the compensation actions for each step, describe how you persist saga state reliably, guarantee idempotency for retries, and outline reconciliation strategies when partial failures or network partitions occur.
EasyTechnical
69 practiced
Explain stateless versus stateful service designs. For user session handling, compare three approaches: sticky sessions at the load balancer, client-side tokens (JWT / cookies), and a centralized session store (e.g., Redis). For each approach, discuss horizontal scaling, failover behavior, security implications, and when you would favor a stateless design over stateful.
MediumSystem Design
63 practiced
Design a rate-limiting strategy for a public API that supports three tiers: free, standard, and enterprise. Include how you identify clients (API keys, OAuth scopes), enforcement locations (edge, gateway, or service), token-bucket vs fixed-window choices for burst behavior, how to handle bursts for enterprise accounts, and how to communicate quota status to clients.
MediumTechnical
50 practiced
Design an event-driven order-processing pipeline for an ecommerce platform with the sequence OrderPlaced → PaymentProcessed → InventoryReserved → ShipmentScheduled → NotificationSent. Describe the components (event producers, broker choice, consumer groups), required delivery semantics (at-least-once vs exactly-once), idempotency strategy, ordering constraints, and how you would handle long retries or compensating actions when a downstream consumer fails.
MediumTechnical
65 practiced
Compare orchestration vs choreography approaches for long-running business workflows such as loan approval that include human steps and external integrations. Design both: one using a workflow engine (Temporal/Camunda) with centralized orchestration and another using event choreography. Explain failure recovery, visibility, retriability, compensation, and testability trade-offs for each approach.

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