InterviewStack.io LogoInterviewStack.io
🏗️

Systems Architecture & Distributed Systems Topics

Large-scale distributed system design, service architecture, microservices patterns, global distribution strategies, scalability, and fault tolerance at the service/application layer. Covers microservices decomposition, caching strategies, API design, eventual consistency, multi-region systems, and architectural resilience patterns. Excludes storage and database optimization (see Database Engineering & Data Systems), data pipeline infrastructure (see Data Engineering & Analytics Infrastructure), and infrastructure platform design (see Cloud & Infrastructure).

Real-Time and Streaming System Design

Designing low-latency, always-on systems: real-time communication (WebSockets, long-polling, server-sent events), presence and pub/sub fan-out, live streaming and video delivery, and real-time collaboration. Covers latency budgets, connection scaling, and delivering ordered updates to many concurrent clients. The design surface for chat, feeds, streaming, and collaborative apps.

3 questions

Stateful Service Design and State Management

Handling state in otherwise-distributed systems: stateful versus stateless service design, session management, sticky routing, in-memory state with durable backing, and state replication. Covers where state should live, how to recover it after a crash, and the scaling constraints stateful services impose. Complements the stateless-first default with when and how to hold state.

0 questions

Caching Strategies and Distributed Caching

Using caches to reduce latency and load: cache-aside, read-through, write-through, and write-behind patterns, TTLs, eviction policies, and distributed caches such as Redis or Memcached. Covers cache invalidation, stampede and thundering-herd protection, and the consistency tradeoffs of caching. Focuses on where and how to cache across tiers.

7 questions

Architectural Patterns and Anti-Patterns

The reusable structures and common traps of system design: layered, hexagonal, CQRS, and event-sourcing patterns, and anti-patterns such as the distributed monolith, chatty services, and god-service sprawl. Covers when each pattern applies and the smell that signals a wrong turn. A catalog-level view distinct from bespoke case studies.

1 questions

Observability and Monitoring for Distributed Systems

Understanding system behavior in production: metrics, logs, and distributed tracing, SLIs/SLOs/SLAs, alerting, dashboards, and service mesh observability. Covers correlating signals across services, defining meaningful telemetry, and reducing mean-time-to-detect. The visibility layer that makes distributed systems operable at scale.

2 questions

API and Interface Design for Distributed Services

Designing the contracts between services and clients: REST, gRPC, and GraphQL tradeoffs, versioning and backward compatibility, pagination, rate limiting, and idempotent endpoints. Covers request/response modeling, error contracts, and API gateway responsibilities. Focuses on the interface layer that ties distributed components together, not internal data schemas.

1 questions

Consensus and Coordination Algorithms

How independent nodes agree on shared state: Paxos and Raft, leader election, quorum reads and writes, distributed locks, and coordination services such as ZooKeeper or etcd. Covers split-brain avoidance, fencing tokens, and the cost of coordination on throughput and latency. Frames when consensus is required versus when it can be designed away.

0 questions

Fault Tolerance, High Availability, and Disaster Recovery

Keeping a system serving despite failure, from code-level resilience to infrastructure-level recovery: circuit breakers, retries with backoff and jitter, timeouts, bulkheads, graceful degradation, and preventing cascading failures, alongside redundancy, failover (active-active versus active-passive), RPO and RTO objectives, backup and restore, and multi-region failover. Covers dependency-failure isolation, chaos engineering to validate resilience, failure-mode analysis, designing to nines of availability, cost-versus-availability tradeoffs, and recovery runbooks. Spans both the patterns that isolate partial failure and the disaster-recovery planning that restores a business-critical system after a major outage.

61 questions

Service Discovery and Configuration Management

Letting services find and configure each other at runtime: service registries, client-side versus server-side discovery, DNS-based discovery, dynamic configuration, feature flags, and secrets distribution. Covers how services stay wired together as instances come and go, and how config changes propagate safely. The connective plumbing of a microservices deployment.

0 questions
Page 1/3