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Prototyping and Interaction Design Questions

Creating prototypes across fidelities and designing interactive user flows and states to validate and communicate product behavior. This includes building low fidelity wireframes through high fidelity interactive prototypes that demonstrate navigation, transitions, micro interactions, form behavior, error and loading states, and multiple component states. Candidates should show how they choose fidelity for the audience, use prototyping features to simulate real interactions, test flows with users or stakeholders, and iterate based on feedback. This topic also covers how prototypes integrate with design systems, support handoff, and demonstrate thought processes for interaction design decisions and validation strategies.

HardTechnical
103 practiced
Toolchain evaluation: you must recommend a prototyping toolchain for a product that targets web, iOS, and Android, has a distributed team, and requires integration with CI/CD for design token updates. Outline the evaluation criteria, trade-offs, and your recommended toolchain, including plugins or automation you'd adopt.
HardTechnical
81 practiced
Accessibility validation at scale: for interactive prototypes used in remote testing, outline an approach to validate keyboard access, screen reader semantics, color contrast, and live region announcements. Include automated checks, manual validations, and how to capture accessibility regressions as the prototype evolves.
HardTechnical
61 practiced
Edge-case prototyping: pick a complex interaction (for example: collaborative editing with real-time cursors and conflict resolution). Describe how you would prototype key behaviors to test user expectations around concurrency, visual feedback, and error reconciliation without building a full backend.
HardTechnical
118 practiced
Hard coding task: build an accessible custom dropdown component in HTML, CSS, and minimal JavaScript that supports keyboard navigation (arrow keys, Enter, Escape), aria attributes, focus trapping, and graceful degradation when JS is disabled. If asked to provide code, indicate language as HTML/CSS/JS and explain how you would test it.
HardTechnical
78 practiced
State-machine prototyping: you need to prototype a checkout with many states (idle, filled, address validation pending, payment processing, payment failed, payment succeeded, order-confirmation). Describe how you would model this as a state machine for the prototype, what tooling or documentation you'd use, and how you'd test transitions and recovery flows.

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