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Ideation and Sketching Questions

Rapidly generate and communicate multiple design concepts using low fidelity sketches, wireframes, and annotations. Emphasize clarity of thought rather than visual polish: show user flows, layout options, and interaction ideas through quick drawings and labeled notes. Produce several distinct approaches, evaluate the pros and cons of each, and explain the rationale for selecting the strongest direction. Demonstrate exploration, trade off analysis, and decision making by iterating quickly and exposing your design thinking throughout the process.

EasyTechnical
80 practiced
Given the persona 'Marta' — a 67-year-old with limited vision and low technical literacy — sketch three low-fidelity layout ideas for a mobile appointment-booking screen that prioritize accessibility. Describe the accessibility-driven changes you make to tap targets, typography, copy, and navigation in each sketch and why.
HardTechnical
83 practiced
Sketch annotated frames that describe a micro-interaction: a compact card expands to a detailed overlay on tap/click. Provide a frame-by-frame breakdown, specify timing in milliseconds, easing suggestions, exposed states, and describe what you would hand to developers (CSS hints, motion specs, accessibility notes).
MediumTechnical
68 practiced
Explain how you annotate accessibility constraints during the sketching stage: include focus order, semantic structure, alt-text placeholders, color-contrast notes, and keyboard flow. Provide concrete examples of annotations you would add to a sketch of a modal dialog and how you would hand those to developers.
MediumTechnical
75 practiced
Sketch how a complex content page (article with embedded multimedia, comments, and related content modules) should reflow across desktop, tablet, and mobile. Provide thumbnail sketches for each breakpoint and annotate interaction behaviors (playback, expand comments), progressive loading, and prioritized elements at each size.
MediumTechnical
88 practiced
You must propose a novel calendar interaction but are constrained to an existing component library and strict brand system. Sketch three wireframe-level alternatives that fit within these constraints; annotate where you'd propose minimal system extensions, and justify each choice with expected UX benefit vs implementation effort.

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