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游戏引擎程序员(Engine Programmer)

Virtuos

China3 weeks ago
105 views40 saves7 applies

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Job Type

full time

Description

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator. 

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

  • Restore engine 原引擎恢复
  • Implement the low level functionality of the target game engine针对目标平台的引擎底层功能实现
  • Optimize CPU load / hitches including multi-threaded, streaming, memory allocation优化GPU负载以提高性能,包括多线程、流式加载、内存等
  • Make sure the engine is robust 确保引擎健壮性
  • Integrate / port / upgrade middle-ware 集成/移植/升级中间件

You must:

  • 熟悉 内存管理
  • 熟悉Serialization/De-serialization
  • 熟悉 threading/concurrency
  • 熟悉 mathematics
  • 熟悉数据结构算法

You should:

  • 了解底层优化相关理论知识,但不局限于memory, cpu, threading, cache, I/O, network.

Pluses:

  • 熟悉知名内存分配器比如 TCMalloc 等等
  • 了解如何跨平台编程
  • 了解 C++ Reflection 相关技术

This job is found at InterviewStack.io

Skills

excelconcurrencyc++